Sword Art Online Asuna Is a Badass Again English Dub
Synopsis
A year afterward escaping Sword Fine art Online, Kazuto Kirigaya has been settling back into the real world. However, his peace is brusque-lived as a new incident occurs in a game called Gun Gale Online, where a player by the proper noun of Death Gun appears to be killing people in the real world past shooting them in-game. Approached past officials to assist in investigating the murders, Kazuto assumes his persona of Kirito in one case again and logs into Gun Gale Online, intent on stopping the killer.
Once inside, Kirito meets Sinon, a highly skilled sniper afflicted past a traumatic past. She is presently dragged in his chase after Expiry Gun, and together they enter the Bullet of Bullets, a tournament where their target is certain to appear. Uncertain of Decease Gun'due south existent powers, Kirito and Sinon race to stop him before he has the chance to merits another life. Not everything goes smoothly, even so, as scars from the past impede their progress. In a loftier-stakes game where the next victim could easily be one of them, Kirito puts his life on the line in the virtual earth once more than.
[Written past MAL Rewrite]
Background
The commencement episode was screened at various special events held in the United States, France, Germany, Hong Kong, Taiwan, Korea and Japan before its telly premiere.
Related Anime
| Adaptation: | Sword Fine art Online |
| Prequel: | Sword Fine art Online: Extra Edition |
| Summary: | Sword Art Online 2: Debriefing |
| Other: | Sword Art Online Two: Sword Art Offline Two, Sword Art Online Fatal Bullet: The Tertiary Episode - Pilot-ban, Sword Art Online Fatal Bullet: The Third Episode |
| Sequel: | Sword Art Online Motion-picture show: Ordinal Scale |
| Culling setting: | Sword Art Online Alternative: Gun Gale Online |
Characters & Voice Actors
Staff
Reviews
Jan iii, 2015
24 of 24 episodes seen
| Overall | 4 |
| Story | 3 |
| Animation | 7 |
| Sound | 7 |
| Character | 3 |
| Enjoyment | 3 |
*Minor spoilers ahead*
At that place are a lot of things that tin be said about Sword Art Online, and nigh of those things are not pleasant. I will not mince words: I am no fan of the series. The showtime flavour was filled with so many issues, both significant and minor, that even watching a single episode was an incredible exam of patience. At that place were some neat ideas hidden in betwixt the mountains of nonsense, and while I can understand why the show was and then enjoyable to so many people, in my case, it was like an aneurysm waiting to happen.
There is often a dichotomy of opinions towards the show. There are the fans who adore the characters and setting and staunchly defend their right to enjoy whatever they please, and and then there are the critics who despise everything the series stands for, frequently going to the extreme of attacking the fanbase and treating the serial similar information technology is an abomination forged in the fiery pits of hell. And that is precisely why, regardless of which side you stood on, Sword Fine art Online was likely not the kind of series that could be given a shrug and promptly forgotten. "Was". The same cannot be said for the 2d season of Sword Art Online. Whereas the first season was either the vocal of angels or the cacophony of demons, the 2nd season is the essence of mediocrity. Information technology delivers even more of the virtual reality-MMORPG setting and Kirito's usual 'time to save the solar day and wink at my bitches' mental attitude, but that's actually all it is: 'more'. It's not offensively bad like the first flavour was (though it does come close at times), nor does information technology deliver annihilation to keep the fans specially excited. It is a sequel that exists to be a sequel. It exists because the author created a successful franchise and thus he needed to keep the fans appeased by throwing more Kirito and Asuna their manner. The story could and should take concluded afterward the first arc, but profits seem to speak more artistic expression. So it goes. To take a discussion almost Sword Art Online is to talk over its flaws. There is most an endless supply of issues to complain most, and while I will not be able to mention all of them (lest this review reach novella length), I as well do non believe that enjoyment alone is enough reason to praise an anime. So y'all will accept to forgive me for nitpicking the show to death. The picayune things exercise add up subsequently a while. Death by a thousand cuts, they say. Sword Art Online's lacklustre second offering begins with the initially promising (and apace disappointing) Gun Gale Online, or GGO arc. After the events of the first flavour, Kirito is tasked with investigating the murder of several people inside GGO, considering... well, apparently a teenager is more than capable than the police or a federal agent who has actually been trained in investigation. He is also forced by his contractor to play in the game every bit a female person avatar, because reasons. If that is supposed to be a method to help conceal his identity, it certainly does not have whatever consequence when he continues to refer to himself as "Kirito". Most likely, the author simply put this in and so that the fans might be able to write yuri doujins and fulfil their secret desire to be the petty girl. That's absurd either manner, but it doesn't practise much to establish the series as something that can be taken even remotely seriously. Speaking of his female person avatar, Kirito is seemingly the only guy in the unabridged game who plays as the opposite sex. You would think that pretty normal (it's common plenty that people often have to question the real-earth gender of female avatars), but every unmarried guy in the game believes without a shred of incertitude that Kirito is actually a girl. And then they hit on him and fawn over him. Sinon even goes into a full-blown rage when she finds out about Kirito's actual gender, stating how she feels betrayed and how Kirito was a liar for not telling her in the offset place. Like... okay? I guess the writer felt it necessary to turn Kirito into a heroine himself because at that place somehow wasn't plenty fanservice already, what with all the frequent shots that stare directly at Sinon'southward butt. Kirito existence Kirito, he immediately makes a name for himself by winning a well-nigh-impossible minigame with piffling to no effort. And while, sure, it isn't besides foreign that someone would immediately become the feel for an MMORPG, it is certainly a problem when his playstyle is utterly opposite to the nature of the game. GGO is not a game about melee combat; it is virtually guns, grenades and positioning. If a histrion decides to pull a knife twenty feet away from someone with a auto gun, they will exist absolutely and utterly destroyed. Or at least that would be mutual sense, if sense really applied to Kirito. He decides to utilize a lightsaber (yes, seriously) in a commencement-person shooter so gain to contrivance or cut every single bullet that ever crosses his path, and in 1 case, fifty-fifty sends a bullet flying into a building which then causes the entire thing to collapse (apparently he deflected a tank shell). Perhaps Kirito is some sort of god, seeing as he can remember and react thousands of times faster than any other human beingness. The show explains it abroad with some 'high agility stats' nonsense, failing to realise that Kirito predicting the path of dozens of bullets ii feet in front of him requires superhuman thought just every bit it requires superhuman speed. It seems Kirito is and so powerful that petty concepts such equally sense do not apply to him. Praise be to our God, Kirito. May he forever bless the states. Thankfully, the addition of Sinon creates a bit of a distraction from the Kirito bollocks, but her being a female character, she withal inevitably becomes a role of Kirito'south harem. And he manages to swoon her by spouting some of the near embarrassingly cliché lines I've perhaps e'er seen in an anime. Let me quote i of his brilliant lines: "No ane dies lone. When that person dies, the part of them that lives within someone else dies as well. You lot already alive within me!" And yes, this is actually something he says inside the evidence. Now excuse me while I go and vomit. There is also one particularly obnoxious scene in the 2d episode where Sinon, falling from the top of a skyscraper, somehow dodges all but 1 of the hundreds of bullets hurling at her from the gattling gun below. All of them land but a few anxiety below her, which one would assume is considering the shooter is trying to lucifer his aim with her falling speed, except if he wasn't completely defective in brain cells, he would realise that all he needs to do is terminate moving his aim for a fraction of a second and Sinon would be annihilated. No such thing happens, and Sinon sends a sniper bullet through his head as she approaches the ground (because that is how sniper rifles work), spouts a cheesy catchphrase ("The end!") and lands with one of those cliché shots where where her back faces her dying enemy. I'm not sure if this was scene was supposed to be 'absurd' or something, because the merely emotions it conveyed to me were frustration and embarrassment-- embarrassment over the fact that I only finished watching something that even 10-year-olds would think impaired. Sinon's trauma is somewhat interesting, for it at least creates a character in the prove who is actually flawed as a person. But the style in which this trauma is developed is far from great. She's portrayed equally being emotionally strong, even more than so than Asuna or Our God Kirito, and and so as soon as she sees the same pistol that was used in the incident from her trauma, she immediately turns into a suicidal mess, maxim how she doesn't care almost dying while actively making an attempt to survive. Whatever. The trauma is non at that place to develop Sinon's character in any meaningful style or to carry whatever message about the struggles of postal service-traumatic stress disorder, simply simply exists to establish her every bit a tragic heroine so that the audience can pity her and empathise with Kirito's desire to protect her. How exciting. The show as well tries to create a trauma for Kirito besides, although it only e'er comes across as a lame, cloying endeavor to make him a darker character. He is plain haunted by his SAO days where he was forced, in cocky-defense force, to kill ii player characters who were murderers themselves. He is so damaged past the incident that in one scene, a nurse actually hugs and comforts him, but his supposed trauma is never explored in whatsoever depth and is forgotten virtually as rapidly as it is mentioned. The fact that he tin laugh, grin and engage in PvP but moments afterwards is a testament to the fact that information technology never really mattered in the first identify. It likewise shows that the author has no idea what kind of character he fifty-fifty wants Kirito to be: is he a dark anti-hero or a light-hearted goof who merely happens to be good at MMORPGs? The bear witness has no idea. Information technology throws Kirito from personality to personality, to the point where you have no thought who the hell he fifty-fifty is any more. The story surrounding the antagonist of GGO (cheesily named "Death Gun") deserves a small-scale corporeality of praise for its willingness to modify the bear witness's formula a little bit by creating a meaningful connection between the virtual earth and the existent earth. The way in which Death Gun carries out his crimes is actually quite swell, but the identity of the killer is perhaps less then. The killer immediately transforms into a raging lunatic the second their identity is revealed, committing their crimes for reasons as dumb as "I hate my parents". Is it so difficult to write an antagonist that actually has personality and a legitimate (though bellicose) reason for their actions? Information technology'south not equally though every person who e'er commits a bad human action is a psychopath. Normal people practise bad things, too. Most of the suspense of Decease Gun's murder spree is created through impaired contrivances, though. The characters cannot log out in the eye of the tournament, meaning information technology is incommunicable to avert existence killed past Decease Gun unless they defeat him in the game themselves. I am pretty sure it would be against every sort of law imaginable, peculiarly afterward the SAO incident, for players to not be able to leave the game whenever they please. What if there'south something urgent going on in the existent world and they can't get to it because the tournament is taking longer than expected? What if their bloody house is on fire? This restriction is utterly asinine and would never actually exist, but I suppose there wouldn't exist much story if information technology didn't. Sword Art Online is less interested in creating a believable world and more in twisting and changing everything about it to fit with the author'southward whims. The story of GGO is over before it ever really starts. It's a shame, because the setting really carried a surprising amount of potential. The post-apocalyptic, mercenary-led and cyberpunk wasteland of GGO is far more exciting than the tired 'fairies and elves and swords' fantasy of SAO and ALO. One time the fight with Death Gun is wrapped up, Kirito and his harem simply move on to the side by side game without much care. Except the 'next game' is just ALO all over once more. The 2nd arc of the story is a forgettable haze of cipher. All that happens during these three episodes is that Kirito obtains the most powerful sword in the game, considering he wasn't already powerful enough, or something? There's also more than utter stupidity like Kirito and his party being pulled into a questline that tin can actually delete the entire game's data. I am absolutely sure the developers would plan something that allows years of hard work and their entire source of revenue to be brought to nil. Right. And the side by side game is more than ALO, too, although the story does attempt to have a different turn in the tertiary (and final) arc by temporarily passing the protagonist baton to Asuna. But even a lack of Kirito seemingly cannot do much to improve the series. Fifty-fifty with the incredible amount of detail given to Asuna'southward character-- her troubled relationship with her mother who wants her to atomic number 82 a normal life, her feelings nigh the future and her struggle to salve a newfound friend-- somehow, subsequently all those episodes and all those atrocious things she had to deal with, Asuna was nevertheless the verbal aforementioned person she was during her first appearance. She does cipher but fill up the shoes of what many would consider the 'perfect girlfriend'. She is lacking in flaws and devoid of personality. She's just a pretty face who goes through some bad things. I suppose the aim shouldn't even accept been to develop her character, but to requite her a graphic symbol in the first identify. If you throw a rock into a tornado, information technology volition still remain a rock once it reaches the ground. Among the dozens of other things in the third arc to find issue with, there is one particular scene that comes to mind. Every bit Asuna and her new friends are fighting to achieve the dominate room before another group of people, Kirito somehow, conveniently, shows upward as a part of their reinforcements. He decides to betray them all for Asuna and her friends' sake, and holds off the twenty or so people completely on his own. The initial half of the enemy party decides to use healers, and 1 of Asuna'southward allies then complains that they're "non existence off-white", every bit if using healing magic in an MMORPG is somehow a new concept. They manage to win despite being vastly outnumbered, and equally Asuna and her party enter the boss room, Kirito, surrounded by flames, makes a peace sign while property off the horde of enemy players. Somehow I recollect this scene might feel more appropriate in a teenager's fanfiction. Information technology should also be mentioned how cringe-worthy any scene with Yui is, such as when Kirito writes a program and so that she can 'see' through the buffet's photographic camera and then hang out with them in reality. Please. She's an annoying NPC, not the daughter of a bloody teenager. If she were to exist erased from the entire story I doubt anyone would mutter. And why are Kirito and Asuna so incapable of showing physical amore? They've been dating for three years now and even made virtual babies with each other in SAO, simply in the real world they do non cartel osculation or engage in sexual activities. It makes their relationship feel very weak, superficial-- almost like the writer is afraid of fully committing them to 1 another because information technology would make Kirito unable to have his harem. The prove eliminates any sense of a realistic romantic relationship by attempting to appease both harem and Asuna fans, except in reality, it has quite the contrary effect. Those who want to see the human relationship between Kirito and Asuna developed will simply find themselves disappointed, and those who want more than of the harem will find themselves even more disappointed. The problem with Kirito's harem is that all its members are at that place only every bit center candy. Even Kirito'southward bouncy sister is pushed to the side and made irrelevant, despite her receiving so much screentime in the previous flavor that information technology seemed things were about to develop into a love triangle. Nope. All that was for nil. She and the others all yet follow Kirito along, finding themselves jealous whenever he and Asuna share a tender moment, and really, what is the point in them fifty-fifty existence at that place at this point? To remind us they exist so that they tin used in ero-doujins? Great. Furthering this issue is the show'due south reluctance to write in male characters that are non raging lunatics or utterly irrelevant. Kirito is the only male person in the unabridged story who always matters. None of the girls have any interest in Klein or whatever of the other males; they merely fight over Kirito despite the fact that he is already (supposedly) in a relationship. Information technology'south not that there needed to be some other male character with his own love interests, given that Sword Art Online is admittedly terrible at writing romance, just the least the testify could practice is give Klein and the others a flake more than attention. Klein exists simply equally some random dude that tags along with Kirito, and it's a shame, considering he's a hell of a lot more interesting than Kirito e'er was. The last few episodes carry a fair share of emotional weight, but it's quite hard to intendance much about what'southward going on when the entire arc moves at lightning speed. Asuna and Yuuki act like they're all-time friends later just knowing each other for about ii days, and it's non much longer until Asuna starts rushing to her side in the real-globe and crying for her sake. Sure, information technology's pretty difficult not to feel sorry for Yuuki given how crappy her situation is, merely the audience is only thrown into the drama without being given whatsoever time to remember about what's going on. I'm not the kind of person who believes there is something inherently wrong with daze value, just I mean, for god's sake, the to the lowest degree you could do is requite me some reason to be invested in the characters kickoff. It'southward just melodrama without purpose. The actual fight scenes are also thoroughly disappointing. There are no longer whatsoever situations where the characters' lives feel at pale. It's a video game and Kirito is incapable of defeat. Most of these are barely longer than 2 minutes, anyway, and so if you were looking frontwards to massive boss battles and crazy nonsense from the showtime season like Kirito's dual-wielding skill, at that place is none of that here. The show instead spends well-nigh of its upkeep on Sinon's ass. Does Sword Art Online await overnice? Certain. And it sounds overnice, too. Merely no matter how pretty the scenery and how intense the main battle theme is, it cannot make the unexciting exciting. Unless the music is married with an advisable scene, it will achieve nothing if not being awkward, and often the scenes in Sword Art Online experience bad-mannered. All Sword Fine art Online does is look and sound nice-- in this case, the wrapping paper is more than heady than the contents. The show has some issues. I withal feel there's then much I've missed and and then much more that needs to be said most the series. I've tried my best to assort all my angry groans and rolled eyes into something that really resembles a proper slice of writing, so if it feels like a massive wall of whining, I apologise. There was a lot to whine nigh. And no, I don't believe that my standards existence "too high" is a valid rebuttal. Standards are not something that anyone should e'er apologise for. It does not matter if a prove strives to be some intellectual commentary or if information technology's content merely beingness uncomplicated-ass entertainment (and Sword Art Online definitely falls on the "simple-ass entertainment" side of the spectrum). If a show is dumb enough that you tin can savor information technology only by turning your brain off, then it is non something that is worth your fourth dimension. There is enough of entertainment out there that tin can exist enjoyed while the brain cells are in use. Some of them are even aimed at children (encounter: Aikatsu, Cardcaptor Sakura or My Neighbor Totoro), so I don't see much reason to force yourself to savour mediocrity when quality is hands available. But if y'all enjoy Sword Art Online, that'south OK too. Y'all're free to watch and relish whatsoever the hell you damn well please, and the people who say you are a lesser person for enjoying mindless entertainment are but as mindless themselves. Sword Art Online definitely has a great deal of appeal amid younger folk and MMORPG fans, just please, if yous enjoyed the series in any chapters, do yourself a favour and practise not conflate your personal enjoyment with critical quality. Fun does not necessarily mean good. It oft does-- how tin nosotros appreciate something we hate watching, after all?-- but in this case, the enjoyability of Sword Art Online has aught to practice with its merit equally a story. Considering it doesn't have any. Sword Art Online is a mess and it needs some shovelling.
December 29, 2014
24 of 24 episodes seen
| Overall | 4 |
| Story | 2 |
| Animation | 7 |
| Audio | 7 |
| Graphic symbol | two |
| Enjoyment | 6 |
Before I offset this review, let's all take this moment to bow our heads and close our eyes every bit nosotros pray to the groovy and almighty Jesus-kun.
Oh Jesus-kun, allow your apprehensive servants exist like thee oh Lord. Let us become OP, plot armored, self insert chick magnets and so that we tin build our own harem. Bless the harem oh Lord, that information technology exist accounted worthy of your hax abilities, AMEN!
Story: ii/x
Yous know how you tin tell if a story is very stupid? When the merely manner it can continue is if your chief character makes an extremely illogical decision, that anyone with common sense would normally reject. "Escaped a game where you near died and suffered psychological scars as a outcome? Well why non leap into another i :D !" ...The show has yet to go pass episode 1 and has already proven that a room full of monkeys could write a amend script. But I won't completely boot SAO 2 in the balls, as they didn't repeat the crazy timeskips like before. You know what you lot don't practise with a 24 episode run? try to clasp in three disjointed arcs into ane. You thought the move from Sword Art to Alfheim in season one felt left field? Well the transition from Gun Gale to Alfheim takes the cake. The mini mission arc in the heart isn't even worth mentioning, since the whole purpose was to just make Jesus-kun more hax than he already was by giving him the legendary sword Excalibur (sorry Saber). Then there's the final arc.. Which was a melodramatic story for the sake of getting the fans to weep a river. "Video games aid make AIDS suck less".. now endeavour saying that out loud without facepalming yourself into a coma. Art/Blitheness: 7/10 As much equally the SAO franchise make me grit my teeth, information technology should go without saying that they take smashing product value. This was no exception as they made a visual spectacle that is pleasing to the eyes. The vibrant color of the game world volition keep even a person with ADD attentive. The cinematics are besides top notch, equally the fighting sequence will accept you creaming your pants. Audio: 7/10 To add to the visuals, we're also given a score to friction match the mood. Each scene is matched with a musical theme that works in unison. The OP & ED are even practiced stand alone listens. The vocalization actors were also fine, simply no stand outs come to listen. They did what was needed to carry the show, and that to the least deserves credit. Characters: 2/x Most of the characters from Jesus-kun'due south harem don't even receive any roles other than being the sideline cheer squad for our MC. Even Klein, who started out promising in season 1, is degraded to comedic relief. The primary antagonist from GGO, Darth Vade-... I hateful Death Gun was, believe it or not, a good idea for this series. Through him they tried to give Jesus-kun an internal conflict via post traumatic stress disorder. They besides tried this with Jesus-kun's new harem addition Shino.. Now notice how I said "TRIED" as nothing really changed after the following arc was over. Kirito remained the plot convenient God and Shino simply savage in line as some other conquered piece of ass by our savior. The last graphic symbol worth mentioning was Yuuki, who just survived the Harem God'due south clutches by succumbing to AIDs. Introduced in episode 19, we're but given 5 episodes to give a fuck... This is a text book example of forced drama, making Yuuki'southward existence to be naught more than a token sympathy grapheme, rather than an actual person. The only good thing to come out of this cast was Asuna, who finally got more screen time. Despite her "development" beingness brought on by forced drama it was better than having Jesus-kun bask in the limelight. Which in plow made SAO II slightly more tolerable than the season i trainwreck. Enjoyment: 6/10 Despite its 5 page MLA format filled with problems, I enjoyed SAO Two for what it was. They tried to develop a few of its characters. They tried to improve the shit story of flavour 1. And they tried to shine light on someone other than Jesus-kun. Although they failed in spectacular fashion, it was still fun watching it exercise and so. Overall: 4/10 SAO II excels in the audiovisual section but once once more repeated its past mistake of having idiotic and stupid characters and story. For those seeking to give SAO redemption with this continuation don't hold your breath as information technology still remains in cesspool quality territory. Withal If you're a fan of this series and accept yet to watch it then by all means give it a go, every bit it does meliorate some flaws that were apparent with flavour i.
However I can't say the same for the character designs. If you accept a still shot yous'll realize every character shares the same face, which is across lazy... But hey, I gauge God really did make everyone in his own paradigm.
Dec 25, 2014
24 of 24 episodes seen
| Overall | three |
| Story | 2 |
| Animation | 6 |
| Sound | seven |
| Character | 2 |
| Enjoyment | 2 |
Modernistic edit: Review my contain spoilers.
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*Sigh... What am I doing with my life? Seriously: What do I take to gain past bashing this show? I'm certainly non the offset i to rip this anime and its inane hype train a new ane and I definitely won't be the concluding. Therefore, forcing myself to sit down through yet some other collection of incompetent pacing, plot points that make no sense what so ever, and an unbearable self-insertion protagonist doesn't really seem to exist worthwhile, does information technology? And yet here we are. Goddamn it… Ladies and admirer: It's fucking back
Synopsis: After restoring VRMMORPGs to their previous glory by being the full badass he is, Kazuto Kirigaya is approached by a detective who wants his help investigating the "Death Gun" incident. This incident is a recent result in which a mysterious user who goes by the SUPER original name of "Death Gun" somehow managed to kill another user in real life by but shooting him in the VRMMORPG "Gun Gale Online". Kirito agrees, enters the game, is instantly amazing at it (shockingly), meets a sniper girl named Sinon, and enters a big tournament with the hopes of facing off confronting the mysterious "Death Gun". Now, that plot summary probably makes the reader raise a few questions, such as: "Why is the police department recruiting a random highschooler with a documented history of VRMMORPG-acquired psychological trauma?", "Why does Kirito, the man who near lost his life and witnessed others lose their lives in a video game, doubt so harshly the possibility of death through amusphere?", or "Why God? Why is there a second flavour of SAO?" Well, unsurprisingly, none of those questions will be answered. However, that shaky premise is only the modest commencement to a slew of other problems that this show truly suffers from, and most of them are even worse than the first season. Arguably the biggest flaw of the show is that the pacing is PAINFULLY dull. I'm non exaggerating; each episode covers nigh two sentences worth of plot. For a show that's supposed to be centered around action, it is astoundingly ho-hum this time around. It wouldn't be unreasonable for the kickoff four episodes to be condensed into 1; and then we would be talking. Unfortunately, the bear witness never addresses this event and smacks us beyond the face with filler as information technology drags itself out for as long every bit possible. It'southward unwatchable at times. Another major upshot is the fact that the plot no longer has any suspense and provides no reason for the viewer to care about what is happening. In SAO's start arc, nosotros at least had a reason to intendance almost what was happening within the video game because it was life or expiry; the stakes were high and lives were on the line. In THIS season, however, the just driving force for united states of america to care virtually the virtual world no longer exists exterior of spurts of laughably forced melodrama. As evidenced past episode 2, the bear witness tries to exist theatrical/dramatic in order to convince the audience that what is happening in the game is Actually of import when it so obviously is not. I kid you not; there is a scene in this episode where a total-grown man near has a mental breakdown considering his PH (player hunter) clan was losing a fight. …DUDE. It'Southward A FUCKING GAME. We are forced to listen to Sinon (more on her later on) give the states a ridiculous, obnoxious spoken communication about how logging out and giving upward on the boxing is "dishonorable", AS SHE IS KILLING AND Looting INNOCENT PLAYERS. Yeah, real sense of "laurels" you got there. This might accept worked in the first season when the stakes were legitimately high, merely when the setting of your story changes drastically, you must accommodate the content accordingly! I mean, it's not like I'k surprised that this prove doesn't make whatsoever fucking sense what and then ever, but I nonetheless take to point it out. Overall, this is just an unbearably stupid plot, equally per usual. Incommunicable to accept seriously. Every bit for the characters… well... what can I say that hasn't already been said most Kirito? He is fabricated but to pander to male-ability fantasies. He is amazing at everything he does, he gets all the girls, and he has no flaws what so ever, etc. Basically, you wish y'all were Kirito. He is made for the purposes of cocky-insertion, and while people who know anything about storytelling recognize that this is a SHIT way to write characters, Kirito has been instrumental to the show's popularity. I Hate that this is the kind of graphic symbol that becomes pop nowadays, just that's part of the reason I am writing this review; if plenty people don't complain, it will proceed to happen. Don't even become me started on the laughable ways that they endeavor to get the audience to empathise with him. The only other major characters this season are Sinon and Asuna. Allow's commencement with Sinon, who is another completely worthless, helpless female for Kirito to add to his harem. The show tries to characterize her past describing her devout fear of guns, and I mean DEVOUT. This girl is apparently so scared of guns that she vomits all over herself just by glancing at a Fake gun ('crusade that's totally conceivable…). Now, you may be asking yourself, "How can someone who is then irrationally scared of guns exist a summit player in a super-realistic VRMMORPG that is obviously multiple steps above the intensity of holding a toy gun in your hands?" Well reader, shut up. This is SAO. Never question it again. …In all seriousness though, her entire backstory is only completely laughable considering it doesn't make any sense at all. One of the worst portrayals of PTSD I've e'er seen in media. Any personality traits she may have been given eventually fade away into the same old harem-girl bullshit at the first sight of Kirito. Valiant effort, A-1, at least you lot are trying harder, but this character nevertheless sucks. As for Asuna, you lot already know the drill. A misogynistic object for Kirito to impress and presumably bang. She has an arc dedicated all to herself this season, and it's the cheesiest thing I've ever seen in my entire life. It'southward like SAO learned to write dialogue entirely through trashy romance novels. Very, very cringey. I won't say anything to spoil the villain of the first arc, simply oh my god, if you are in need of a laugh, this show'southward midseason finale is a must watch. I was literally crying from laughter. That'due south how stupid SAO's villains are. Perchance worse than season i'southward. In conclusion… It'south fucking SAO. If you liked the first season and were able to somehow overlook its ludicrous corporeality of flaws, then you will probably like season two as well. If y'all actually accept standards, recognized how incredibly overrated the first season was, and hated information technology, you volition also hate this flavour. To be off-white though, the show is all the same well animated and the music is all the same great. I'm as well willing to admit that SAO has a certain charm to it that shines through despite its major problems, which is probably the reason it has gotten so popular. Do I recommend this anime? No, not unless you are a young teenaged male person, but it's not the worst I've seen.
Dec 20, 2014
24 of 24 episodes seen
| Overall | 4 |
| Story | 0 |
| Animation | 0 |
| Sound | 0 |
| Character | 0 |
| Enjoyment | 0 |
It came, almost like if information technology has been created for 1 purpose: polarize the public opinion, and still the same scenario from back then take place, to be or not to be.... mediocre? I guess the respond was already given in that first season, I'll just throw it here, if we're watching this sequel nosotros already know what to expect, there won't exist a glorious comeback, nosotros're watching the wrong franchise otherwise, SAO II is the aforementioned old SAO subsequently all.. and for those who understand this basic concept, it might be entertaining somehow, I won't hide that fact, just brand sure to leave the mutual sense and critic spirit in the side by side room before yous close the door, that it's. SAO 2 inherited everything from information technology's predecessor, especially the bad traits that characterized the first season, traits that were a lot more in highlights this fourth dimension since we had already experienced them, we alive for the 2nd time those faults that made infamous the offset flavour, we could well-nigh say it'south practically a déjà vu. Such traits are numerous, nosotros could generalize and telephone call the amount of the bad traits: The SAO Formula, a blueprint of events presented since Aincrad, proposed once again in Fairy Dance, and finally in this last installment, Phantom Bullet. Being able to determinate such pattern is not something difficult, we could summarize and say: "Kirito came, Kirito saw, Kirito conquered", but since this is a review let's clarify a chip better this concept. Phantom Bullet takes place a year and half later the SAO incident, Kirito, at present living the normal high school life, is approached again by Seijiro Kikuoka, some guy from the Regime, who informs him that a series of mysterious murders were happening, where?, obviously inside some other Virtual Game. After the previous fantasy themed arcs, this time nosotros accept a characterized cyberpunk surroundings, a huge breath of fresh air, which provides in the only campus SAO distinguish itself, whiteout failing miserably, the Setting (I'll talk about this later). Gun Gale Online, the virtual reality game where a mysterious avatar called Death Gun seems to have the power to "kill" the players inside the game. After a remarkable phrase past our protagonist: "There's no way that someone can be killed inside a game!", almost like if his memories from the SAO incident were erased, he decides to find the culprit by entering this new world, Kirito goes to investigate!. This is when The SAO Formula emerge completely, in correspondence similar the previous arcs, Kirito is assisted past a new female person graphic symbol, in a new game, in a game where you lot could dice in the existent world, with an overly pathetic graphic symbol as villain (Yup, a complete new surroundings!), just leaving aside those utterly obvious facts, the thing I disliked the almost was the absence of unproblematic Logic. If in the first season were remarkable deus ex machinas and bad adult scenes, in SAO II we accept the consummate absence of logic reasoning. (Now I'll write some phrases with the interrogation point just to emphasize better my point of view) Leaving Kirito completely lonely during the investigation phase?, Laughing Coffin members that should accept been arrested for murder after the SAO incident?, a guarantee security for those, possible, Death Gun'southward targets by placing some cops inside their house?... no? what about tracing somehow the IP?... for god'southward sake we're already in a time to come where Virtual Reality be and the police can't really trace a player inside a game? and their only savior is a 17 years old kid?, c'monday!. This season is characterized by Stupidity itself, there are no words able to justify the overly idiotic events occurred, because if there were for the previous season, this fourth dimension at that place aren't. And we have yet to talk about how ended Phantom Bullet, the cherry in this block!, the climax... but that would be spoiler so I won't, I'll just say instead: "ASADA-SAN, ASADA-SAN, ASADA-SAN!!!", you lot'll sympathize later and when you lot reach that part, drib a express joy in my honor. In a similar mode equally the previous arcs, the plot focuses merely on Kirito and the new daughter (The SAO Formula in activeness once again!), ASSada Shino, while leaving bated the others characters that were in one case of import in the previous arcs, reducing their screen fourth dimension to only a few scenes. That means we don't get any Asuna or Suguha, already side characters, or how I like to say: "They became part of Kirito's party", and once they bring together it, the characters loses their personality completely becoming a side character, function of Kirito's harem. Unlike the previous season, the characters psyche is analyzed a flake more deeply and the result is... pretty lame. Actions scenes are replaced with deadening dialogues between Kirito and Sinon sharing their experiences with Expiry and how they dealt with them. Really I similar this kind of approach in the characters but with Kirito?... God no, information technology doesn't feel right in SAO, it doesn't fit the anime. Cool actions scenes with great soundtrack fits more the show, but that wasn't delivered, in office. The only thing that won't miss in this sequel, in every scene, is Sinon's compact ass, nosotros got a picture of information technology in every possible angle. In this 2nd installment Phantom Bullet isn't the only material adapted from the Low-cal Novel, in that location'southward also some arcs we could consider as fillers just they aren't, they're present in the Calorie-free Novel. Only from SAO we could look actual canon textile to have that unique air that fillers have, anyway these ii arcs are Caliber and Mother's Rosario. While the attempt of Excaliber is to light the mood before the heavy drama oriented Female parent'southward Rosario, the result we get information technology's the exposure of The SAO Formula, yes again. Caliber focuses in Kirito's party, Sinon, already function of his harem, with the special participation of the other girls, Asuna & Visitor, help Kirito to complete an ALO Quest. Meanwhile Female parent'due south Rosario focuses on Asuna and her meet with a mysterious girl named Yuuki, drama development is guaranteed. Like previously commented, SAO Two inherited everything from the previous season, also those things worth to be praised, the Blitheness, the Setting and Soundtracks. Extremely fluid blitheness followed through the deportment scenes meanwhile -not the all-time Yuki Kajiura recycled piece of work- harmonized the environment. The Setting is something I really liked from the SAO franchise, it's detailed and somehow information technology drags you inside, Fantasy and Fairy tale like from the previous arcs and at present GGO's cyberpunk, information technology's notable the try done to create this, I tip my hat. OPs & EDs singles managed to be tricky just a lot less compared to the previous flavor, anyway "Courage" past Haruka Tomatsu is worth an illegal download at least. Overall I wouldn't consider information technology a total waste of fourth dimension, this show is watchable, I won't say it'southward a pile of crap or rage about information technology, I hateful, if you're watching SAO Two you already know how this was going to be, and then I'll just express my expected disappointment with a big "Meehhh" and end this review correct hither.
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Source: https://myanimelist.net/anime/21881/Sword_Art_Online_II/
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